Modelling Crowds in Urban Spaces

Authors

  • Isaac Rudomín Barcelona Supercomputing Center (BSC)
  • Genoveva Vargas Solar French Council of Scientific Research (CNRS)
  • Javier Espinosa Oviedo Barcelona Supercomputing Center (BSC)
  • Hugo Pérez Barcelona Supercomputing Center (BSC)
  • José Luis Zechinelli Martini Fundación Universidad de las Américas, Puebla (UDLAP)

DOI:

https://doi.org/10.13053/cys-21-1-2584

Keywords:

Crowd simulation, urban computing

Abstract

Large scale crowd simulation and visualization combine computer graphics, artificial intelligence and high performance computing among other areas. Crowd sourced location data is used to compute spatio-temporal people and vehicle flows, while map and geometric data describe specific real places. With all this data, we can visualize both real trajectories and data driven on-line crowd simulation. We have some initial results using vehicle trajectory data.

Author Biographies

Isaac Rudomín, Barcelona Supercomputing Center (BSC)

Genoveva Vargas Solar, French Council of Scientific Research (CNRS)

Javier Espinosa Oviedo, Barcelona Supercomputing Center (BSC)

Hugo Pérez, Barcelona Supercomputing Center (BSC)

José Luis Zechinelli Martini, Fundación Universidad de las Américas, Puebla (UDLAP)

Downloads

Published

2017-03-21